Cody K.
Welcome to my Digital Portfolio.
GMTK GAME JAM SUBMISSION
TODO.
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ONGOING
Quadrival is the latest iteration of my dream to make a commercially contending indie racing game.
After earlier prototypes and small projects- this is my latest project in a series in which I attempt to captivate
the rally racing market.
The primary vehicle models featured in Quadrival are created by designersoup and are used under the appropriate licence.
My work on this project focused on gameplay programming, systems design, UI, shaders, lighting, presentation, and
overall game development.
3D Model Shown: Licensed third-party asset by designersoup, heavily modified by myself for use within the project.
Full asset credits are available in the project details.
Currently Inactive
Misfire began as a simple tutorial project intended to strengthen my knowledge of the Unity Game Engine, but gradually grew far
beyond it's original scope.
As development progressed, it became a platform for refining my skills across many areas of game
development, including UI Design, Audio implementation, music production, optimisation, level design, 3d modelling, and texturing.
The project solidified my technical foundation in Unity and shaped the way I approach game development today.
3D Model Shown: One of the many bespoke models made for this project.